Division 2 max weapon rolls. Btw I got the raw data from Division 2 Builder by tand86.



Division 2 max weapon rolls For example mag size for MMR max roll 100% Mag size for rifles max roll 50% Mag size for LMG max roll 25% Negative chief it's multiplicative because of how the game calculates it. I think they should have different max roll for each weapon type. There is no cap, you can get godroll gear on story difficulty too, but the chance/weighting of rolls are different, you have higher chance for low rolls on lower difficulty, and higher chance for better gears on higher difficulties. Said this many times and made posts about it, it's just whack. Classic M1A, go all in on headshot damage and then use that to kill everything easily in one shot. You can see a visual representation in the form of horizontal bars of how good the stats on a piece of gear are compared to the maximum possible value for that stat when inspecting the gear in your inventory. It was added to the game in Title Update 8, as part of the Warlords of New York expansion. Reconfiguration of exotics are a new system for players to get max rolls on their exotics. There are seven types of Weapon Exotics in The Division 2: Exotic Assault Rifles (AR) Exotic Sub Machine Guns (SMG) The way to use them is to change the skin of both weapons. The game offers a wide variety of weapon types, catering to different combat preferences, whether you favor close-quarters combat or sniping from afar. No crit no problem Heroic will give a better chance at higher rolls, but it's at a significantly slower drop pace than a lower difficulty level. The Range stat of a weapon seeks to show how far a weapon can do max damage before it starts to experience damage falloff. Just focus the getting the right rolls first, and once you reach that point running heroics will be zero issue. It would be more efficient to run a second piece of petrov for 10% weapon handling instead of RK and replace one of the 8% weapon handling rolls on foxes or contractors with repair skill roll to make up for the incoming repair roll that RK would have given. 0. Merciless is ASS without the fire rate and weapon handling boost. Hi, is there a God Roll guide or chart for Division 2? I have been a Destiny 2 player for a long time and there are third party apps that tell you how good your gear is based on its stats. Blue core with max crit chance for example. It is a Named variant of the ACS-12, featuring the Talent Perfectly Extra and unique Riverbank Skin. you can recalibrate one stat per item, and switch in a max-roll that you previously extracted into your library from another item of the same kind (aka. (Weapon talents can reach/overperform these temporary). Many of the weapon talents are usable for all weapon types, while there are some that are for specific categories, like assault rifles or pistols. Gear rolls are the specific attributes or bonuses you can apply to your gear pieces in The Division 2. Like most thinks in this game, the answer is - it depends. This stat alone is what defines the hip-fire range of a weapon's type. I'm happy with 11-12% weapon damage, 8%+ health damage and the talent I want so I can recalibrated the third attribute to damage to armor or ooc. Jul 12, 2023 · Expertise Warning for Division 2, Must Watch before upgrading weapons What level is +1 weapon? First +1 weapon should be about level 4~5. +4 should be about 12. 2 Average DPS: 6. Posted by u/[Deleted Account] - 1 vote and 4 comments the optimal stats work like this, aslong as in optimal range you deal 100% dmg (top of the graph), after the max drop off you deal 50% (bottom of the graph), and in between those two points its decreases linearly from 100% to 50%, The unofficial home for discussing Tom Clancy's The Division, The Division 2 and The Division 3; online RPGs from Ubisoft and Massive Entertainment. In other hand my back boomstick just with the 2 weapon handling rolls appears to have a very tight aim So what is the deal with weapon handling. 4sec (without any reload speed bonus). It took me a while but I eventually filled my entire library with max rolls for every available stat as well as every talent for both gear and weapons. Core Attribute Max Roll Talents Marksman Rifle Damage 15% Breadbasket Headshot Damage 111% Killer Preservation Attribute Max Roll Optimist Damage to Armor 6% Strained Critical Hit Chance 9. The only way to get a HB piece with critical hit damage and a weapon damage core is to find the HB piece with a critical hit damage on it, and replace the core from armor to weapon damage. Some will have only one, others two three. Crafting Bench; One of the goals of The Division 2 was to make blueprints matter. to recalibrate max-crit dmg onto an assault rifle, you need another assault rifle iwth that stat maxed and extract the max-roll into the library. Ferocious would be good. And you can always refarm or optimize to get those mid rolls to max anyway. In addition to this, certain Talents have specific Attribute requirments in order to be activated, and these tend to be a Level 1, and the most powerful. I know about a year ago someone created this list of max rolls for skill mods but it doesn't appear to be up to date. com/NothinButSkillzFacebook: https://www. Or at the very least, make it take less armour to reach some cap so we have 1 major roll open Let's say weapon damage goes from 1% to 10%. And once you drop them, you have to start over again- if you lack enough damage to 1 shot and if there are no wimpy enemies around, you are pretty pathetic or need to land 2 headshots to get going again (1 nemmy/tac50 to get HH bonus damage stacked, then another headshot with the Determined weapon so be able to body kill again). This weapon can only be extracted from Dark Zones, purchased from Dark Zone Vendors using DZ Resources, purchased from the Countdown Requisitions Station using Countdown Requisition . The Toughness isn't even representative really. The unofficial home for discussing Tom Clancy's The Division, The Division 2 and The Division 3; online RPGs from Ubisoft and Massive Entertainment. The rifle you craft may be having lower weapon base damage than the one you buy. There are plenty of weapons to choose from and use for your favorite builds. Based on wh Jan 17, 2025 · Division 2 has two main types of exotics: exotic weapons and exotic armor. 2 Golan = 1% armor regen 1 Belstone = 1% armor regen Emperor's Guard kneepads = 1% armor regen Fully stacked Memento = 3% armor regen So, by gear alone, you can reach a max of 6% armor regen. If it rolls 10% it'll be completely full. I forgot to mention in my original comment, but yeah, def, if the crit chance is at 60, add other rolls on your pieces. Jan 6, 2024 · I'm trying to decide whether to reroll my Sawyer's kneepads but more because I don't like the attribute types, rather than the numbers. Ranger on the marksmen rifle with max stats and max damage to targets out of cover or damage to armor. You're welcome man. Instead, Picaros Holster will now have a Blue Core Attribute (can be changed to Red or Yellow), a Perfect Attribute of +15% Weapon Damage and 1 random Attribute. Also the armor value of an item is in itself a roll, so if you have high armor and let's say high HP your 3rd stat won't be as high. Stoner LMG or Quiet Roar - use the Gunner specialization can add 50 additional rounds that will compensate for the low RPM. 8-7m Key takeaways: Armor definitely had an impact to the results but overall the pattern stayed the same. 5% total weapon type damage (not higher because I'm assuming like 1. I’ll also give you some helpful workarounds so that you can actually see how much base damage these weapons do, thus knowing if it’s rolled at the higher or lower end of the range. I have ~250 pieces to sift through and… Depends what you want. Crafting Introduction. Example, headshot damage is the result of base damage x headshot damage, it doesn't add a flat values worth of damage. The max stat is fixed, the bar on weapon/gear is full and get a gold/yellow overlay on the attribute icon. Playing at higher global difficulties increases the average roll quality, with the most noticeable difference being that going from Hard to Challenging eliminates purple drops. Members Online When I first started playing TD2 in January, I couldn't understand why anyone would invest the time needed to get to over SHD 1000 I run it like so: Survivalist Spec. Weapon is 7 rolls max. Apologies if I've missed this, but I'm trying to find info on what the max rolls are for gear, weapons, etc. Critical Hit Chance: This attribute determines the likelihood of landing a critical hit on your enemies. gear unlimited. This weapon can only be extracted from Dark Zones, purchased from Dark Zone Vendors using DZ Resources, purchased from the Countdown Requisitions Station using Countdown Requisition Hey returning agent here had a question about damage pertaining to weapons. I have 2 Acosta's Go-Bags, both have Skill Haste and Skill damage and I suspect that is always the case that exotics always have the same attributes. Below, you'll find a whopping rundown of all I mean can I get a worst roll than the Chameleon I want to reroll, or it keeps whatever maximum numbers I have on it and it goes up from there? I have a decent one with max ar damage, should I try and roll it, or will I lose the max ar dmg stat maybe? I am hoping to get a roll that keeps the max ar dmg but maybe I get max crit also. See what all the rolls are. For three stat armor slots you want two 90%+ rolls to keep that are useful. I remember when in a past title update one of the things they did was lower the health of doors, lol. Don't rush your mid max, wait until you have a full classy set to worry about it. You can either craft more and hope for better rolls (which is fairly low chance), or try to get one with the 3rd attribute and talent you want, then proceed to either recalibrate it to higher or max weapon, or optimize the roll value. Got a lot of questions about it the las Note; some armour pieces and weapons have talents that are "Perfect", these can't be extracted, some have higher % stat rolls than standard items, these are usually named yellow items, these two can NOT be extracted. Once you reach max level (30 on base game, 40 on WONY) just wait for a good roll of those weapons then you can change the skin using those level 1 blueprints, I believe are called "conversion" or something like that. Ideally fill it out with 1 ceska, 1 grupo, and fox prayer. 50% Sadist Critical Hit Damage 10% Vindictive Reload Speed 12% Ranger Jun 25, 2019 · In this guide, I’ll be detailing the damage ranges for all the top weapons in every weapon category. With Recal & Optimization you really only need either 2 max rolls, or a max roll & a Talent (for weapons). First, you will learn why you need good guns for your build, what makes a weapon good, what its components are, and what the best weapon talents are in the game. Find the balance of those that allow you to clear activities in a reasonable time. This isn't a little unimportant bug. I have tons of fun with it and pair it with a bolt-action marksman rifle, though I don't really feel like MRs are the best right now. +2 should be about 7. During Legendaries, I consistently get +9% mods for those, same thing for red and yellow mods, they normally tend to be in those last 1-2% you need or even close to max roll mods. Red cores (Weapon DMG) and weapon type bonuses (SMG DMG on your specialization tree plus having a Sokolov piece). I currently acquired a Saint Elmo salt rifle but the total damage is around 89,000 but I’ve seen others with that same damage in the 100k plus . This time i'm going to show you all the Weapon Damage Ranges. Whether it's for the actual god rolls themselves or for the materials to optimise them. The DMG you see on it is mainly dependent on your build. RNGesus). Free slot you could consider determined as well and get your ult back extremely fast (about 13 enemies = ult back) I have a set for farming Resistance that the LWM4 has Commanding, Predatory, and Determined in the free. There is a warning the weapon is going to be destroyed so that should be clue enough that you would lose everything for that weapon. How to Max them out and How to Manage them so you won't get lost n Whattup, back again with another Division 2 game guide. Mar 28, 2019 · The Division 2 weapons come in many forms, but the best Division 2 weapons will combine not only some great stats, but great weapon talents, too. Note: There are two named weapon exceptions: The Mop, The White Death. 0, the way I see it, it is for the most part still lower than in 1. There's so many options available right now, and getting into can be weird. 4sec for Police M4 and also actual measured time is also 2. 2 and 3: This is a common mistake that a lot of people fall into and will result in your stash being filled with junk. 1 armour roll will always totally shit on 1 Stamina roll in terms of survivability. Also stack chc instead of weapon handling to get more damage. All Division 2 God Roll farming services that we provide are 100% safe, and we guarantee that you will get the specified item in the fastest and most efficient way. You can Recal another attribute to max (or change Talents) & also then Optimize the other attribute. With "green" gear there's only 2 attributes, so you can usually get one stat with a high (or max) roll and "recalibrate" the other attribute using a higher (or max) roll from your library. My Sawyers Kneepads are Armor (Max), Explosive Resistance and Health (both high but not max). Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with each other. I expect I’ve used all my RNG luck and am not going to get anything good for the rest of my life. Different amounts of Firearms or different amounts of % weapon damage (AWD/WTD) will cause the weapon to have a different amount of base damage. AR damage (or any weapon for that matter) is additive. 0 Max DPS observed: ~7. Its high RPM and unique talent "Rule Them All" have made it one of the meta-defining weapons in Season 2, both for PvE and PvP. Jan 17, 2025 · In this article, we will cover everything regarding the Best Division 2 Weapons in 2025. So make sure you have your talents and attributes correct BEFORE you concern yourself with max rolls. Hi Agents Division 1 Veteran from the second wave in New York. In my attempt to get a DTTOOC I got a 100% max rolled DTA. I have a rough idea what i want to do with the rifles The unofficial home for discussing Tom Clancy's The Division, The Division 2 and The Division 3; online RPGs from Ubisoft and Massive Entertainment. Just check the crosshair of/shoot with Ravenous in/out of cover and you will see the difference. Then you can roll crit chance and damage everywhere. On weapon details, accuracy bar's max is 200%, stability bar max is 100%. The biggest factor in Div 2 is that we don't have old Division 1 pulse goodness. 3pc striker + braced. If after playing 2 hours, you don’t get what you want. We pride ourselves in knowing the weapons of Destiny and Destiny 2 and helping others find proper weapons for their play style and endgame activities. In order to find a weapon's ADS damage falloff you need to take the hip-fire falloff start distance in meters and multiply it by the weapon's Zoom It took me about 20-30 Nightfall strikes ( enough that i reset my vanguard rank an got the new ritual weapon also keep in mind I as getting 2 levels per strike or so due to the kills with the striga) an I was also able to get my glaive up to lvl 17 without even reaching 1000 kills. It’s possible but the amount of gear you have to craft to get one is the reason ppl think it’s impossible and if people think it’s impossible thus making crafting not worth it due to the abysmally low chance that makes crafting fundamentally flawed to the vast majority of the player base which they view as a waste of time and resource dump. 5% If you want the easiest build possible for levels 1-30, run as many skill tiers as you can with turret + drone. 10! I have a couple loadouts that mix and match the mask with damage to health, knees with dttoc, and the gloves with DTA on it and I swap them in/out depending on what my weapon has on it. Hey all, I was reading that all exotics will be given max damage rolls with the new content update. Assuming you're talking about The Division 2 You get potentially higher stat rolls on gear by doing more difficult content. Today we are going over the Mods. If you are running a gear set it depends on the gearset you are running, but in general its much harder to get chc I’m having trouble finding how this number is calculated and what the upper limit on it is. The order depends on your build because since Responsive usually requires more then Firearms, it’s usually best to have it in the 3rd or Free Spot. Having the right rolls is always better than having random godrolls. You have the recalibration station and Optimisation too to help (and the % isn’t location specific). This weapon can be obtained from enemies, weapon chests, Exotic Caches, and any area/mission with Submachine Guns as targeted loot. Mar 5, 2020 · Quick simple video on what I think about GOD ROLLS and how to obtain and make the best gear in game Hope this helps our community - Twitch LIVE streams(Us Lady Death is an Exotic Submachine Gun in Tom Clancy's The Division 2. These are also divided into multiple categories; to make things easier to understand, we'll briefly present all of them. 7% crit damage roll on a piece of dps gear is better than a max repair skills roll. Weapon damage cores are laughably bad early on, and armor cores are good, but skill tier cores are by far the best. because mag size can have a good impact in a LMG but does nothing for a MMR for example. 5 on health unfortunately. I'm seeing if I can make Relic viable for Heroic solo play. Jul 12, 2024 · Usually Expertise is more beneficial for WEAPONS & SKILLS increase Armour % to armour gear Increase Weapon Dmg to Weapons Increase a certain Attribute usually beneficial to the skill your using Dont forget to extract attribute stats to your Recab library your going to need it to upgrade to max on any other gear Whattup, back with another The Division 2 content video. In hindsight, Coyote's Mask would put the Striker Bag build quite a bit further ahead in DPS, but things in 5D-Heroic already die fairly well to either of the builds up there with only 3 Red Cores, and I am someone who does value the survivability that Memento gives with the extra Armor, the Skill Tier for the Mending Drone, and +2 Skill Tiers for your Crusader/Firewall Shields. Feb 20, 2020 · Tom Clancy’s The Division 2 offers an array of weapon talents that players can use to make their weapons as formidable as possible. So it is up to you if you want to farm targeted loot and recalibrate a weapon to get exactly what you want, or sink time into a medium rolled weapon to push it to the max. all the guns of the same type/level will have same base damage. Cost Recuction High-stability AR works great as a hybrid headshot weapon and pseudo-LMG if you put the clip size mod on it. • Named weapons god roll. No, on a crit smg build go all crit DMG rolls, and build what crit chance you need with weapon mods and the crit CHC roll on the weapon or gear pc like ceska for 10% CHC 👍 60% is cap it will never go over that limit, but you can stack crit DMG until your sick 🤣 I've seen 400% crit DMG May 22, 2023 · Thank you for watching! If you want to see more please hit that like and subscribe because it helps me keep the channel up! - This SMG can get *30 MILLION DP r/ShardItKeepIt was founded on the principle of whether a weapon should be kept or sharded. com/channel/UC2TmTwitter: https://www. Crafting generates random stat rolls. Big fan of the white death weapon and got a couple of decent rolls. Personally, mine is a full red dps build because I've gotten used to it, but if you feel like there are survivability issues then yes, probably a good idea to use those other mod/rolls too. Especially with chests and backpacks where they’re the only brand(s) with 2 rolls. Rock n' Roll is a High-End Shotgun in Tom Clancy's The Division 2. If the weapon you got rolls with 5% weapon damage that bar will be half full. Hey, Division 2 community. On these two, you CAN change the talent. There's a gigantic breakdown of CHC and CHD for Division 1. Max weapon damage rolls on each piece and max headshot damage rolls on everything as well. I rolled mine 6 times, got god rolls on weapon damage and damage to armour but then 5. Difficulty affects stat rolls quality. However, it wasn't clear if they needed to already be level 500 when the update drops, or if they can be 490 and, when upgraded post update, will still receive max damage rolls. Chc is capped at 60. Apr 18, 2019 · There are many Talents (full list here) for items and weapons, and the roll on each is random. Picaros Holster: Following the PTS Phase 2 feedback, we removed 20% Weapon Damage Perfect Core Attribute, and 2 random Attributes roll. Find or Craft weapon, get 2 of 3 Talents right, Recalibrate the 3rd > Optimize = God roll obtained Find or Craft Armor, Recalibrate 2 Talents > Optimize = God roll Crafting in D2 is a way to supplement loot drops. With the right rolls and some really specific gear branding you can get 100% CHD and 70% Crit chance (with an SMG) All headshot damage and amplifiers. It kinda of makes sense though because if are in a group and everyone has max dta the dogs and tanks wouldn't really fill the roll they were designed for and dth is by far the weakest of the three buffs and afaik hardly anyone uses it. I'm really exited to MAXED OUT my gears, Hope this was helpful!!!Thanks For Watching!!!Check out these Builds i made below -:HARDEST HITTING TURRET AND If you’re farming heroic, you’re drops will be at around mid value roll minumum. Heartbreaker pieces will always roll with armor cores, and most likely * blue attributes (Armor regen, health, etc). The Lady Death is an The unofficial home for discussing Tom Clancy's The Division, The Division 2 and The Division 3; online RPGs from Ubisoft and Massive Entertainment. You can die just as fast with a tank build as dps in my experience on heroic and legendary but with the added benefit of doing fuck all damage. We'll probably need to double-check the MG5 and Urban MDR values at launch, since these look like they're carried over from the first game and not re-balanced alongside the rest of their weapon types. Reply reply More replies The unofficial home for discussing Tom Clancy's The Division, The Division 2 and The Division 3; online RPGs from Ubisoft and Massive Entertainment. Members Online generally-speaking Different amounts of Firearms or different amounts of % weapon damage (AWD/WTD) will cause the weapon to have a different amount of base damage. Keep in mind that you cannot raise the stats any higher than the max rolls possible at the item's original gear score, so a GS163 item can never become a GS256 item, for example. If you're comparing them or expecting them to be god rolls, I'm pretty sure you will have a hard time finding them when crafting. Now you just have to pay attention to the stat rolls. Very nice. Directives affects the amount of targeted loot drops. • God roll weapons (brand set weapons). Jan 17, 2025 · Weapon hits on pulsed enemies add a stack of 1% bonus armor and 1% weapon damage to pulsed enemies, up to a max of 50 stacks. Man, with braced, the weapon handling from he 2 pc stricker, and the handling from sharpshooter, The aiming reticle doesnt move, like, at all. You should not be reconfiguring a weapon. facebook. Measured is rarely in the running - especially if you have high weapon damage to begin with (over 80% from AWD + Weapon Specific Damage + Additive Damage from Talents and Measured actually DECREASES your DPS). The math says otherwise. Aug 7, 2019 · Check all the Max/Min gear rolls you can get on Division 2! TU10 Updated for all types of gear and attributes you can get! The less attributes it has the higher the max rolls, nothing to do with brand sets. In Diablo 3 you can get a perfectly rolled item (all rolls max) However in Division 2 you cant, stats and stuff work more like a pie chart where they take more or less depending on their individual rolls. You can also "Optimize" and/or Recalibrate gear at your bench in the White House or Haven to improve it. Fixer Drone + Mender Seeker Exotic Sawyer Kneepads, Contractors Gloves, Walker & Harris Backpack with Companion, Unstoppable Force or Vigilance, Heartbreaker Holster, Walker & Harris Chest with Braced and a Heartbreaker Mask The unofficial home for discussing Tom Clancy's The Division, The Division 2 and The Division 3; online RPGs from Ubisoft and Massive Entertainment. Accuracy is dependent since there is a kick when you pull the trigger. They don't reset. Division 2 Exotic Weapons. Glory Daze and the P416 AR's - DPS build with weapon damage max rolls on all equipment can get it to over 106k. a. On the meanwhile, just keep them in your stash and forget about them. With the latest Patch Gearscore now also reflects how good the rolls of an item are. com/NothingButSk. The straightforward way to make a Determined/Headhunter build would be to base it around any weapon with a high enough base damage e. +3 should be about 9~11. That being said, it definitely is rng as I have gotten max roll mods in Challenging/Heroics before. But in game stats, its showing 2. you will see it something like 40k + 15k for gun that has 55k or something, im assuming the +15k will include the smg/ar/lmg/ect damage% roll on the gun, and the +weapon damage you have on other gear. Members Online Glitched textures, missing assets, no HUD, the Weaponized 115 camo from black ops 2, and permadeath. 50% Close & Personal DMG to target out of cover 10% Fast Hands Health Damage 9. If it's a max roll I would add that, if not then adding the talent us fine. With 50 different sets to choose from, it can be overwhelming, especially for new players. So while the RNG on vests and backpacks is definitely still annoyingly high in 2. It was added to the game in Title Update 6. #TheDivision2 #division2 #thedivision HERE IS A QUICK BEGINNERS GUIDE FOR FARMING MODS IN THE GAME! HOPE THIS HELPS AGENTS!!HERE IS THE LINK TO THE BUILD IM Apr 21, 2020 · 👍 BECOME A MEMBER👍 https://www. Current stats: 60/220. In The Division 1 the blueprints had levels and Gear Scores assigned to them, so even though you could craft them as many times as you wanted, once you had outgrown that level, the blueprints were useless. So don't stress if your classy piece isn't perfect right away There is no gear score at Level 40, just the quality of the attribute rolls. Then you have . Technically only limited by how shitty the item is to begin with, and how much credit/divtech you have. After that you can start shooting for the very specific max rolls your looking for, and using the optimisation station when you have the materials. Weapons play a pivotal role in crafting the perfect build for your character. Assuming you agree that having Dttooc on most weapons is essential, and that we can only recalibrate 1 attribute or talent on each weapon, then any weapon that doesn't have Dttooc as the 3rd attribute must have the right talent that you want, or else max stats or not, it is just junk. on your inventory screen one of the menu options is 'options' you can turn on base damage. Is there an app, guide or chart that tells you this for weapons and talents in Division 2? Thank you. If you are running an smg you need a lot less. If the Optimization would be too cheap, then the Reconfiguration of the Exotics and the loot farm process would not matter anymore. A God Roll really depends on what you’re doing. Weapon handling does help a bit to hit your headshots because of accuracy and reloads are a bit faster, however stacking headshot damage instead of weapon handling has more benefit, as you 1 hit kill more often with Nemesis. my question is that Number applicable to the rolls it has on it or am i missing something something Haha I lol'd at the "unable to be killed". k. Nah nah hes a no lifer that has "50 of every gun" "For every build" "all i do is division 2" "git gud" "skill issue" Its a huge bug for anyone that doesnt have all the time in the world abd maybe they did have their perfect builds without time to farm 50 different max rolls of the same gun. So Heroic and Legendary content will generally drop better gear than Hard or Challenging. Members Online If you want to kill this seasonal character nonsense DO NOT engage with the season I wouldn’t worry about it being 15%. You can also do 2 skill rolls on classified pieces. This has caused issues for people who have farmed for days/weeks/months. 6% roll available to be put on a different mask then you could extract it and then later on when you find a max roll on a mask you don’t want you could extract it as well to get the 12% max in your library. Assuming max possible rolls used for recalibration (practically close to impossible to achieve, but this is theorycrafting), at least 250k armor for Unstoppable Force (20% weapon damage buff), purple generic mods with 5% weapon type damage and high end offense mod with 5. Max 138-143% weapon handling. Gear score goes away after starting the DLC. Welcome to our Division 2 Gear Sets and Brand Sets Guide for 2024, Agent! In The Division 2, gear sets and brand sets are essential for crafting powerful builds, whether you're just starting or are deep into endgame content. Jan 17, 2025 · The Division 2 Weapons. If you want to know very quickly how good a weapons damage roll is, you can check the Gearscore of that weapon. • Named gear god rolls. And then there's the budget system which absolutely prevented godrolls, in practice also excluded max rolls and which had a lower bottom limit than you have in 2. . The 2 best ways, in my opinion to build around merciless is. If I get lucky with damage to armor being 5%+ I will max the weapon Instead (just as in Division 1), their starting HSD is defined by the weapon roll (a. 06 * . When combined with the 15% fire rate from 3 pc striker, this weapon feels like a completely new weapon. You have access to various weapon types, so the game covers it all, whether you prefer a close-combat playstyle or sniping the enemies from long distances. I stopped for now The Division 2 Weapons. Hidden info: Stability and accuracy increased in cover, which not mentioned anywhere. But for the most part in PVP it’s Deadly, Responsive and Unforgiving. twitter. Members Online The devs really broke the game this time The official subreddit for the Godot Engine. Stats you always want to save: Yellow core with skill haste or damage Red core with crit hit/damage or headshot Blue core with armor regen or hazard protection Also keep max roll off color rolls. I’ve managed a few max weapons within 2 or 3 rolls and a handful only a fraction away. A 8. Keep DTA and toss on some fox knee pads. Backpack talent : Cold - Increases total bonus armor gained per stack of Heartstopper from 1% to 2%. It is an Exotic variant of the CMMG Banshee, featuring the Talent Breathe Free. Then I opened an exotic cache and rerolled that one a few times, landing on a DTTOOC at about 95% max roll. g. You just can't run without all armour rolls, I've tried. In this case, the suggested gear rolls for the Heartbreaker build are Critical Hit Chance and Critical Hit Damage. If you enjoy close-combat playstyles in The Division 2, the Ouroboros SMG is arguably the best-in-slot weapon for most builds. I think the problem stems partly from the way this community uses the term "god rolled". If you don’t need that mask but want the 11. I thought that after a reload from empty I would notice a lot of difference on acc+stability but I can not notice diffetence at all. Major update bug with talents on weapons So I assume everyone knows about the new weapon talents major bug, and when I say major I mean MAJOR. You can re-roll the exotic again using exotic components to get a chance at a god roll. They are divided up into 6 categories, including the new Rifles category found only in Tom Clancy's The Division 2. the maximum possible rolls for gear set items. The reason it became pressing was my finding a few guys I went up against in the DZ yesterday having 270,000 PvP damage. My experience may only be anecdotal but for the most part the reconfiguration has been very generous. When you roll a weapon talent then you can only re-roll that (same as gear) one and it says how many rolls you have left above the new talents that roll. Only started playing Division 2 recently. Weapon Archetypes: Rifles Assault Rifles Submachine Guns Light Machine Guns Marksman Rifles Shotguns Sidearms Weapons come in different levels and also rarities which will directly impact the As many times as it takes to max out every stat. That being said my Coyotes mask took about 12 rolls before it was maxed while landing fractions off 3-4 times. If you have to Farm, Farm in a group & let the other Agents know what you're looking for. youtube. I put them all in a table for your viewing pleasure right here. For me I’m a technical dps using drone and sentry at tier 6 skill where my main attribute is skill damage, with my preferred secondary being 3 duration and 3 haste with 2 duration bonus and 1 haste bonus, currently I’m 2 piece hana-u, 3 piece empress and 1 piece wyvern to max the damage, with a little extra health, haste and duration using In Tom Clancy's The Division 2, players have access to a wide variety of weapons to use. 2 stacks are lost each second. Members Online I just wanted to say a big a*s THANK YOU. 2 Max crit: 685,678. So if you had a semi-decent red build with 100% weapon damage from your gear and tree then rerolling the weapon from 11% to 15% would increase your damage multiplier I feel like it would be cool to have the option to consume multiples of a weapon or gear, to boost the chance of God rolled items, as well as a… The easiest way to do that on a all red dps build is 5 attribute rolls (30%), Shd watch (10%), ceska 1 OR providence 2 (10%), and two weapon mods (10%). Also, Weapon Damage is only on Chest and Backpack, with specific weapon damage on Gloves. Yeah. Cost Recuction I keep one of every "named" weapon but since you can't re-roll the talent I just focus on finding ones with the highest rolls possible and I can recalibrate the secondary attribute to "DMG to Targets out of Cover". Once you add expertise to an exotic, you should be optimizing the attributes to get to the perfect rolls. This system allows for you to use available resources and your wea The issue is the programming of the main server does not allow 2 of any form 9f roll 9n it, so won't allow 2 weapons cores,just like firm handshake won't allow 2 status effect rolls and punch drunk wouldn't allow 2 headshot rolls. Does anyone know if there is an updated version of this somewhere in this forum, especially now since they have added Sticky Bomb, Decoy, and Trap? Rock n' Roll is a High-End Shotgun in Tom Clancy's The Division 2. So I have 2 max weapon handling rolls on my gear and using a burnout. In Division 2, weapons play a huge role when choosing the perfect build for your character. From there I looked at what sort of rolls are: the maximum possible rolls for high end items. A "God roll" will be when you find a piece of gear or weapon with all three bars full. That means the damage roll on a weapon is added to the weapon damage from your gear and specialization tree. You don't need max mods, or even max rolls on your gear as well. The difference between enemy Armor, Health and damage from Challenging to Heroic is a much greater gap than Normal to Hard, or Normal to Challenging. Btw I got the raw data from Division 2 Builder by tand86. Members Online Keener's Message at the start of this season 1: It depends on the roll. Gear Sets with their lack of talents have better chances for higher rolls and often are the brands with the highest max rolls Airaldi and Alps brands, with their fewer rolls, are always leaders for the highest possible max rolls. rbbphmk lygs phs xjsmzz skljtt kglpnrb vmc lay vje ttvkwd