Hoi4 attack ping. Being on the defensive you still need attack modifyers.

Hoi4 attack ping. Impressive, sure, but it only had 4.

Hoi4 attack ping This option ends up with less light attack total because light cruisers don't get the "fully screened capital" attack bonus but the plus side is that you don't really need extra destroyers on top of them because they're already screens. But only in HOI4 i have ping over 400ms. 3. 1. So, defenders in the mountains do more damage (attack buff) and tank more damage on defense (defense buff) That's one of the common misconception of hoi4, that attack buffs affect only attacking units. Combat width And breakthrough. Make a division that just *barely* counts as cavalry, which also counts as infantry, which gives that division +25% attack. There simply must be a better way of doing this? Hoi3 has this feature so why is My friend and I are playing Hoi4 right now. Nov 17, 2024 · A naval invasion is an amphibious attack on enemy territory. just keeps churning out divisions, only for them to sit there as my forces roll over them. We both have modern cable speeds, at least 100 down and 10+ up, should be plenty. Anyone run into this problem or have some common fixes? If you get into a situation where all the attacking divisions reach zero org before another one of those 15 divisions reinforces the attack, the attack will end. That's atleast what I understood about pinning. There are even a small squadron of minelayers. 6 org and wasn't actually the highest on soft attack but we'll talk about that later. Light attack CA can fire on screens with impunity, they will not be retaliated against by enemy light attack. for context, i'm playing vanilla Hoi4 with mods. We would like to show you a description here but the site won’t allow us. One of many reasons why hoi4 isnt a good wargame per se. 5K votes, 52 comments. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by… 409K subscribers in the hoi4 community. The ping color should be the primary color of the clicking player. Good to know, thanks! I've got 40 garrison divisions coming to the end of their training in a few months, so I'll keep 24 full strength infantry and 6 panzer divisions on the French coast for the invasions force, supported by the garrison troops, then move all my other infantry over to the East to prepare for the Big Red Wave. So i start my attack on the russians late cause there have been some border wars with bulgaria and the russians. I like to kill the US here, pretty simple at this point honestly. The reason for this is they can be equipped with much more powerful guns than destroyers and can have armor that exceeds light attack. So i start the attack and i push them back at the points where it will succeed. Heavy attack aways competes with torpedoes for the cap killing role, and you can put torpedoes on the line much cheaper. it's especially bad The AI is incredibly reluctant to advance into areas that will put it in low supply, even on Aggressive mode. have like 10-20 of these in each task force for sinking enemy capital ships after their screens are gone. Carriers are an anomaly. I successfully broke through by attacking the state above Strasbourg. But when Germany won’t assault what used to be the formally Belgium border guarded by a total of 120 width and level 2 forts per province while Italy would assault the same defences at the Alps manned by mountain troops (though next try they wouldn’t attack 80 It adds 10% speed and a better tactic for attack, which might not be much, unless you really want to blitz through territory. currently, light cruisers are the meta screens for your strike force. then attack poland, (france will declare war). also they have a non-aggression pact ???(im playing as turkey with the new dlc sorry im new) Archived post. You will need to declare war on them or if your lucky perhaps, they'll accept a kind invitation by Ethiopia to join the conflict. Just hold down Q and click your middle mouse button to ping your entire team. Set an attack order for the marines to build planning bonus Move bombard fleet adjacent to Tianjin Set China occupation law to Secret Police Research: Type 3 HGM & Type 11 mortar Research: Dispersed Industry 2 Dec, 1936. A place to share content, ask questions and/or talk about the grand strategy game… Assuming that the defense division has 0% hardness, how is attack calculated. When you attack the enemy deals damage to your health qnd org with his soft/hatd attack and breakthrough will negate this damage, meaning your armoured units will take a lot les damage when attacking, saving you equipment, manpower, training due to lower losses and it allows you to attack for longer without deorging and losing speed. Breakthrough is also like your rpg armor stat it reduces the damage you take per attack, but is only aktive if your division is moving into enemy tiles, meaning it is is on the offensive/attack. They can easily push. Heavy attack CA beats light attack CA beats light attack CL beats heavy attack CA. No matter how fast a car is driving, if you're going at a constant speed It takes longer to drive a car 100 miles than it does to drive a car five miles. Unpopular take. It is hard to scale it compared to attack, as they have a multiplicative affect on each other. A great With tanks you want to mostly attack into plains and hills (and maybe even deserts) so you definetly want 35w. We've played a lot of games before, but a problem has occurred over the past few days. For example if you have a tank that does 500 Hard Attack & 10 Soft Attack, how does that work out against a 0 armor infantry unit? Also I want to ask because I believe they reworked piercing since the last time I looked it up. When selecting a naval invasion order, the player will be asked to left-click on a province with a naval base as a point of departure and right-click on the enemy province(s) to invade. New comments cannot be posted and votes cannot be cast. Im pretty new to HoI IV but what if noticed is thats its basically impossible to not start a war if with france if ypu wanh to conquer poland. Increase at least your tank divisions to 40 width. Armored divisions have excellent attack values and are usually more mobile. I personally divide my subs into 5 groups and set each group a target strength of 20 subs. It reduces the actual close air support damage enemy done to THIS division only. The only time I get my units to attack is when I manually select units and tell them to move, but that only works when I select less than 5 units. What counts in a naval battle is which side has more light attack and positioning. Being on the defensive you still need attack modifyers. How did they do it ? please help. their number of attacks). u/MavriKhakiss wondered what would be the division with highest soft attack and some org to support that. The damage done will lower organisation and strenght. its been 1942 and germany still didnt attack the soviets. 9 and piercing 10. there sr only 2 provinces not protected by it, which the germans will not really advance into as the ai doesnt want to risk encirclement. As the soviets you can have 240 of these divisions by 1941. 1000 attack vs 1000 defense is still 1000 dice rolls with a 10% chance of success, or 100 successes on average. Line infantry can also use AA (counter light armour and cas) and artillery (soft attack boost). Your ping means you will be lagging behind in time (delay of 1 day is nothing in hoi4 and 2 still kind of acceptable), but never lag any further than that given that your pc can uphold the sought out speed. Jun 4, 2018 · Attack is better if you want to claim ground as more attacks mean the enemy is forced to retreat quicker and low org on the attacking divisions is fixed by concentrating them into a single Point of attack (instead of wide front) and using the fact that recovery rate of org is not based on your max org, so division with low org will recover up to their max org very quickly. 1 for attacks covered by Defense = 70. People suggested to let them attack you in the jungle and just counter-attack but for me they'd never launch an attack. Of course we can't play together anymore. Oct 29, 2020 · if you hit alt control shift and click right you can send a attack pin to your allys or a defense one my question is what does this dp ive tried to use it to order friendly troops to protect key poisitions or one at least and it did nothing. < > Showing 1-4 of 4 comments . 5M japanese soldiers already while only losing 250k, the problem is that i can't get a breakthrough even with a full 7/2x120 division army, so i decided to let japan grind itself to death like in older versions but now they won't attack even if i just put 1 devision per province on the front. Oct 12, 2017 · A minimap is something HOI4 was designed to live without, but there is clearly a part of the community that really miss it, so you can now get it as part of the DLC if you want. In there, switch to the "boot" tab. Fundamentally, a fighter with a higher air attack and lower agility will win. Pick advanced options, and then choose "maximum processors". Archived post. Brand new HOI4 player here (from EU4), this might be a very dumb question but is the game just all one war? all the stuff i read seems to imply prepping for this one global war (wwii obv) but like, there's no free for all or anything you basically pick a side -> win/lose -> the end? After that I declare war on the US (is there an actual way to do the surprise attack?) but nothing happens. Only attack with them. go through netherlands, belgium and france, then denmark and norway. I've never seen Germany attack Switzerland in historical, they are scripted not to take Operation Tannenbaum either is historcal is on. Higher defence means the enemy breaks you slower, but only up to it being as much as their attack. And when I host x get 20 000 ms ping. The only time I bother with cannons is with jets because at that point you are already producing so many planes it's easier to manage 5k jets with cannons Whenever you assign a certain tank to the "Artillery" role in the dropdown menu under the tank name in the tank designer, it will kill almost all breakthrough and give a comparatively small buff to its soft attack. That will put you to system configuration. 9 hits, plus Soft and hard attack are scaled by the hardness of whatever division they are attacking. It says there is no available land route to the province and that I cannot attack an enemy from a neutral country DESPITE all of my selected divisons being on portugal's border. exe in the details tab. 8 Breakthrough 40w 20/0 w/sART has 285 Soft Attack and 709 Defense Each hour, your 20 divisions attack that single 40w defender (since there is no other defender to attack), and throw 1,083 - attacks at the defenders 709 Defense: 709 *0. I'm playing as the Netherlands and I've succesfully defended against the Germans untill the Americans joined my faction. Quickly knock out North Korea due to their low victory points, naval invasion may be involved to quickly take pyongyang Cut off Russia Far east to shorten the front line, before Russia mobilize forces from Europe Region Jan 7, 2025 · Czechoslovakia is a landlocked middle power in Central Europe. The way they work is if you have more divisions than the tiles that the army is occupying, let’s say you have 2 divisions on one tile, one divisions will attack while the other stays in reserve. So im basically stuck. Use terrain. I would suggest that an Alt-click or Shift-click on the Strategic map make a "ping" appear on the Strategic- and Mini-maps for 3 seconds. 510x. 34, so it's actually dealing ~230 attack against that armored division, not 510 (an aside: I'm not sure if its rounded or not, which is why I'm saying approximately and rounding up to a nice even number). cheap pushers, 8 inf, 1 artillery, 1 support artillery, support AA. Especially useful when divisions are defending from the other sides and you don't want them to leave their tile after the attack is over. Jul 7, 2021 · 0:00 Giriş0:46 Neler Gerekli ?1:12 Ping Nasıl Atılır ?1:47 MP Oyunlarda Pinglerimi Kimler Görebilir ?2:03 Arkadaşlarım Açısından Ne Kadar Anlaşılır ?2:55 Sağ Any Anti-Air in a division provides primarily Air Attack. With changes to some of the battalions stats over time, 9/1 infantry will outperform 7/2 in defense and hold up well in a general attack. It's for multiplayer purposes. They are more of units to plug holes in the Frontline if your a minor nation. **planning** Planning is a bonus applied to a division's breakthrough and attack values. They are in an unenviable position, being a small democratic country surrounded by powerful potential enemies while enjoying only token protection by the erstwhile Allied Powers of France and the United Kingdom, who both prioritize maintaining peace with Germany over guaranteeing Czechoslovakian sovereignty. Becuase it blocks enemies attacks. So, there was a post recently that showed a 75 width division filled with Katyushas doing 1882 soft attack. People often either tend to declare on Poland in 1936 in order to take on Britain early and get Poland for free in the peace treaty, or wait until 1939 as in early game Germany can mobilise their economy a lot faster than the Allies, as they start with partial mobilisation and MEFO bills, as opposed to a civilian economy. One point of defense counters one point of attack. Base strike(I think it's called): This is what your carriers and battleships are for. . We are not the same. It also comes with some new functionality for multiplayer. At the other parts i just let them come and die. instead i get egypt and middle east, let italians fight in africa here's a strat:if you look a good bit newer your german border, a few dozen provinces away you can see a huge river that covers the entire front (starts in Latvia or Lithuania, 9me of those) and goes the entire front. true. There was some chaos there. Feb 14, 2021 · Ctrl+Right click on an attack bubble - Support Attack Divisions that are supporting an attack dont move away from their position after they managed to make the enemy retreat. this is good but don't spam these as screens. Immerse yourself in a meticulously balanced world where every decision counts, ensuring an engaging multiplayer experience. It would be better to cycle attacks. Try to encircle the enemy this way. With 1939 inf weapons and one level an inf batallion will be at hard attack 1. but for making screens, use something with light attack. Ethiopia joined the Allies faction, but none of the other faction members are at war so you can't attack them. It is a very powerful tool to open up new fronts against an enemy where they least expect them. This state permits you to attack from multiple directions thus opening a much wider front for your bombers to kill their organization faster. It's very hard and requires deliberate stupidity to, by contrast, overload on hard attack in an entire division. Outright multiplying defense along with terrain, fort, river and urban attack & defense bonuses simply can't be not worth it. Does it: A: Calculate it like 2 instances of one attack, like 2 one hundred attacks, without any critical hit? Or B: It adds together like an 200 attack, where 80 of its soft attack deal critical. You don't really have to know how to play in order to win. Weirdly, the AI is having no trouble attacking my minelayers with Swordfish, my 109s simply won't intercept their swordfish and my planes will not bomb a single enemy ship or sub. Ctrl + alt + shift + L click for attacking ping Ctrl + shift + L click for defensive ping Note that you can only ping to allies in your faction. +25% hard attack and +100% piercing per level. 12. In the Navy, heavy attack is how a ship fights capital ships, and light attack is fighting smaller ships. For single player, I generally only max out hard attack on specialized anti-tank divisions. -Heavy and light attack occur at the same time, every tick (hour). Refuse Anti-Cominterm Pact National Mobilization Law Get spys building intel network in Sichuan again Hello, i need help trying to teach a friend how to play and pinging would really help. 17 votes, 11 comments. Set you sub fleet to engage at high risk, medium repair priority and enable automatic split off. What I had to do was to keep launching costly attacks to not let their organization recover. I go to war in hoi4 in order to see my country's colour take over more territory and become the dominant colour. Hey guys. Tanks to provide armor/breakthrough/hardness and a slight increase in attacks, mountainee Jun 28, 2023 · #hoi4 #heartsofiron4 This guide will help you with attack modifiers and how to better understand the game. It reduces enemy air superiority penalty to defense and speed for THIS division only. Either you have to declare in a bordering country that you can take so your troops can cross or in a way more complex way you have to get military acces to said bordering country, then invade the border territory of saudi arabia with paratroppers and then move the units and do a normal conquest or try and get the bordering country to join your faction and call them in the war to use their Brand new HOI4 player here (from EU4), this might be a very dumb question but is the game just all one war? all the stuff i read seems to imply prepping for this one global war (wwii obv) but like, there's no free for all or anything you basically pick a side -> win/lose -> the end? Your infantry division deals 510 soft attack and 57 hard attack. 25-width mountaineers (3 artillery) and a heck of a lot of support equipment for pushing northern Ethiopia. Grind a relatively good general in some civil war or whatever, to level 6+, with both infantry and cavalry leader (15% attack). -It would still be unable to hit the 3rd, carrier row, until all enemy screens are gone. Is Bold attack the one that gives 50% chance for general to gain 1 attack on level up ? I have tested the one that increases the chance for general to gain 1 planning/logistic on level up and I can confirm that either it works or RNG decided to grant my generals 13 planning skill and barely anything else after a few levels. 401K subscribers in the hoi4 community. Oct 21, 2022 · Ping is the travel time of packets, which is limited by the speed of light in a fiber-optic cable between your ISP and the server. Soft attack does damage to squishy units like infantry but doesn't do much against hard units like tanks, while hard attack does damage to hard units but not as much (if anything) to squishy units Hardness - How squishy a unit is; affects how much the unit cares about incoming hard attack vs soft attack (hard attack doesn't do much to a squishy Soft attack is your ATTACK stat, breaktrhough is your DEFENSE stat. It's just a buff to both hard and soft attack, any attack buff just increases unit's damage during both attack and defense. The only division which requires hard attack is really mechanized. station your troops behind itm the Sep 27, 2022 · Description of issue Ground Attack not updating in Plane Designer. It's also better to not specialize defense like that and instead spread it out. Jun 13, 2016 · Meaning, those units should attack but not move into the targeted area. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by… Jan 3, 2025 · Despite what the tooltips show during battle, the attacker tactic damage and defender tactic damage do not change the soft and hard attack of divisions (i. Beeing over combat width is way less punishing now than beeing under width, so attacking into forrest (60w) is also fine with 2 tanks (35w + 35w = 70w) May 3, 2024 · Force Attack is an MP balanced alt-historical mod, crafted to deliver dynamic and interactive gameplay experiences in Hearts of Iron IV. It's the damage you deal. here alot of people naval invade britain which i skip because it makes game very easy. Anyone here have common fixes for lagging behind in multiplayer? My friend and I both live in the same state and have reasonable internet speeds (10down & 1up) with less then 100ms ping. Successful attack on the maginot line on patch 1. 10 attack vs 10 defense is only 1 hit on average, even though in both situations the defender had enough defense to fully counter, the battle with more attack ends quicker. Attack helis are finally back in md and now i The numbers always add up to 100%, so adding hardness means that enemy divisions' hard attack matters more and soft attack matters less; at 0% hardness, hard attack does not matter at all (only soft attack is used), and at 100% hardness, soft attack does not matter at all (only hard attack is used). But heavy fighter have such an expensive chassis, that an optimal fighter is a light fighter with as much air attack and defense as possible. If you want 5k soft attacks on a target it's easier and cheaper to just go 10w infantry divisions under superior firepower and load them up with all the soft attack support companies you can manage. could be destroyers or light cruisers, both work in sp but mount only light attack on them. Maybe it does You either set your main fleet on Patrol orders where you want them to search (which uses a lot of fuel) or you use destroyers / scouting light cruisers / subs to patrol where you want and set your main fleet on Strike Force and they'll automatically move to engage fleets that your patrol ships find. I have a BIG problem, when my friend x hosts a game I get 20 000 ms ping but my other friends that also joined x's hosting get about 300 ms ping. If you punched through use your infantry to fill gaps and push on with your tanks. But no matter the speed of the game regardless whose hosting the game. I also click the execute orders button so that the arrow becomes animated, but nothing happens. I have multiple radars covering the channel and scout planes. As Finland for example, your options for Chief of Army are +10% division attack, and +15% division defense. leaving you the only possibly way of using them is to get expeditionary forces into your armies and manage them manually while you watch your other allied AI forces fall. the AI never seems to actually attack or even move. 3 veteran difficulty as Germany. Torpedoes do damage like crazy to all ships, but screening ships (destroyers) try to take the hit before a capital ship gets hit. I've been confused by this since the release of Hoi4 Your allies simply do not attack if they are surrounded by allied territory (Hungary ect). For pushing you need a larger division to reduce losses when pushing and retain experience. For example adding 10 air attack (or air defense) will help you more than adding 10 agility. I'm teaching a few friends how to play (it's harder than you think) and I'm wondering how to ping the map. Dealing damage is what repels would be attackers. Oct 9, 2024 · Armored divisions are indispensable when it comes to breaking through front lines. A support attack can be done with Ctrl(+alt)+right click, but if that support attack is the only ongoing attack to that tile it's automatically converted into a regular attack. As you see the boost to piercing is much more important. So somewhat confusingly, even a unit we normally describe as "defending unit" is in fact attacking in Hoi4 vocabulary. The fighters stay on the carriers and the us fleet does not come out to meet me. So the guide contains a lot of tips and tricks to 408K subscribers in the hoi4 community. TL;DR version: hard attack is attack against armored divisions like tanks, soft attack is against soft, fleshy targets like infantry. Your attack taskforces will stay in the harbor you set them to and will wait for your scouting forces to pick up something, than will go attack! So yeah I think that's all that ends up with 0 ground attack I think this is because you have to hover over the mission type in design panel to see the ground attack or other specific damage. (Any extra is wasted) The other 3 operate in an odd balancing act that I can't quite seem to get the hang of. You simply stop the unit, or distract it, so that you could march into another tile, without getting in battle Oct 18, 2024 · Click the Hold button or press the H key H to order a unit to hold position, effectively canceling any move or attack orders currently assigned to the unit. Defence directly protects against enemy attack, as 1 point of defence removes 75% of the damage of 1 point of attack. In theory, wouldn't the +10% attack be much better for defending? Convoy attack: You attack enemy convoys. Attack a single enemy tile from as much sides as possible. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by… most soft attack you can get for infantry is SF doctrine with low width divisions (10w) and high quality support companies (artillery, rocket + others) be careful, they are very risky to use because of very low HP and high IC cost they require total green air to work and also they consume quite a lot of supply Yea I remember how much it used to assault the actual Maginot line and thought it might have been something related to that fix. Higher attack means you break the enemy division faster. Maybe someone have this case before and could Keep in mind that you can use at most 4 20w division to attack a single tile, six if you attack from two directions and eight from three (half those numbers for the 40w). But when we're in a game together, the top right timer has his ping at 700 to 3000 and we can't keep the game on any faster than 1 speed. Air Attack always seems to show. This will not cancel their assignment to a front line, so if a hold order is given to a unit which is currently being moved due to a battleplan, it will hold only for a moment before In single player, we can both keep it on speed 5 pretty much the entire game. Thousands of ships and stations trade, mine and produce, all realistically simulated. With 1942 weapons and the second level it should reach hard attack 3 and piercing 30. e. Soft/hard attack is the sole stat that divisions use to lower each other's org until one side wins. If a unit has 35 armor & is fighting a 5 piercing infantry unit, does the 5 piercing still do 0 damage or how did it I find that heavy cruisers sit in an odd space right now. Apr 7, 2019 · They just building up divisions and do nothing, even dont send them to the frontline, any way to ping AI or give him a target? This just pisses me off This happens not always but occasionally r/Tekken is a community-run subreddit for Bandai Namco Entertainment's Tekken franchise. 409K subscribers in the hoi4 community. r/Tekken serves as a discussion hub for all things Tekken, from gameplay, fanart, cosplays and lore to competitive strategy and the Tekken esports scene. In the opening window type "msconfig". Impressive, sure, but it only had 4. 15 Soft Attack and 8. Do anyone ever use probing attack? I have had the options of my generals unlocking it but I usually choose something else because I don’t know how… So i'm playing china and i'm surviving against japan, i killed 1. Your allies will see and hear a noticable ping on their map and mini-map. High attack with high org is more than twice as good as low org with high attack or high org and low attack. Neither are useful alone, and need to be balanced depending on situation. I do not have a battle order for this province (it's just one freaking province, do I really need to split my armies, make a new army and then assign it a battle order when I can just select the units I want and right click to attack? The Battle planner can be really You go to war in hoi4 to achieve a predetermined complex goal that will aid you for the rest of the game. 8 and 57x. Soft attack, and hard attack, are your two attack stats. Second try to have a higher armor rating then your enemy has pentration. Sep 1, 2021 @ 4:49am May 6, 2024 · At the right bottom on screen should be mini map with attack/defend option so You can choose them and click on map to ping something, only Your Allies can see. Breakthrough is the easiest of all. Instead they directly change the amount of damage successful hits cause . 0 Enabled DLC Do you have mods enabled? No Description Yea, the CAS probably should have some ground attack, I figure. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by… No, if you attack a Unit, which wants to go to another tile, you pin this unit, it can only go further on, if it wins the attack. I wouldn't use them for a major nation. Does not affect other divisions. Under those circumstances, would it be a better idea to make them CL instead of CA ? A CL is a CA that isn't getting +40% hit rate, and is getting shot by enemy light attack and torpedoes. If you have no choice but to attack into a mountain, your best bet is the same thing you use to attack anywhere, tanks. In every other game i have from 30 up to 80 ms. It depends a bit on the opponent. Engineers are great and you can't make me think otherwise. You can also add Labels, which are pings with text. 1K votes, 223 comments. 62=35. Motorized and tanks are soft enough artillery will pack a punch. Once the Allies are gone, you can decide if you want to kill off the US or turn on the Soviet Union. As the title says, when designing aircraft, is it better to focus on maximising agility, or its air attack and air defence? I see a lot of posts talking about the meta being maximising attack and defence, however (at least from the description given in game) it seems as if agility multiplies the attack and defence, so wouldn't it make more sense to have a decent attack and defence, and then Right click on the province that you want to attack Optional: use the battle planner to get the planning bonus even if you micro them rather than let the AI execute the orders Battle planner can be a bit more complicated; I usually just use it to set up a front line with infantry and then micro my tanks (as described above). Overstacking defense are wasted points whereas overstacking attack is always useful. the way i do it : use your focus trees to get austria and czechoslovakia. If you want heavy attack, battleships and battle cruisers can bring it better, and you can cram a lot more AA on for the same stopping power. As Germany? You want to attack and kill the Allies first, preferably before 1940 when Japan decides to attack the US. Maybe someone can give me some advice how to carry out the strike on pearl harbor? I played UK today and used three templates: 10-width infantry + engineers for port defense and also for defensive battle plans. Set priority to "real time" 2) Press the Windows button + R at the same time. Action Movies & Series; Animated Movies & Series; Comedy Movies & Series; Crime, Mystery, & Thriller Movies & Series; Documentary Movies & Series; Drama Movies & Series X4 is a living, breathing space sandbox running entirely on your PC. When combat during 2 units happens, they are exchanging damage on each other, in game it's called attack (either soft attack or hard attack). I've definitely saw Sweden being attacked seldom, although it should have been fixed in 1. A place to share content, ask questions and/or talk about the grand strategy game… Feb 9, 2018 · 1) Go into Task Manager, locate HOI4. Does Air Attack matters during Naval Strike and Port Strike missions? Question Just wondering should I add Machine Guns as secondary module to my Naval Bombers. No offense at all to OP. Forts help too. Tekken is a 3D fighting game first released in 1994, with Tekken 8 being the latest instalment. This brings up a problem. Agility is a good stat to have and cannons are more expensive per air attack on top of that. It would make my life SO much easier in teaching them how to micro. If your line is stretched thin and you have one divisions per tile usually other divisions from neighboring tiles will attack the same tile. The way I understand it is your defense when attacking. Heavy attack and the ships that mount it end up being too expensive, inaccurate, and slow. Game Version Avalanche 1. A capital ship with heavy attack will use it's light attack against enemy screens but also it's heavy attack against enemy capitals even if there are still enemy screens left. Medium tanks will be used because of how good they are all-around, but players can swap them out for light or heavy tanks depending on personal preference. How to Ping in Multiplayer ? I saw some youtubers making little markers on the map for each other to see & coordinate their attacks. We tried switching hosts, but the high ping persists. B) Build only light cruisers (also stacking light attack) and ignore heavy cruisers entirely. 1. King of Pleasure. As title. You essentially want it to be 1+ the enemies attack value. You should build a cheap model with nothing but that and speed. 1 division loaded full of AT may not attack tank divisions and it will have low HP. If you're looking for a good Soft-Attack-Oriented Tank build, simply replace the standard cannon with its artillery variant. If you're fighting the AI, you're fighting infantry like 90% of the time, so soft attack FTW May 10, 2016 · sup, this game is awsome in multiplayer one thing though, it can be hard to get a players attention, or for them to get urs during wars or other such events, cause everyone is so focused on what they're doing, by the time they realize u need help its too late, there's been so many scenarios I think "damn dude if i only i could ping this guy!!" Finally completed the achievement. if you spam these torpedo destroyer as your . But then I played another hoi4 mp roleplay game and I got 20 000 ms ping. 2w 1/0 w/sART has 54. Your troops are already under attrition which is a bad way to be on the attack. All defense really does is give your division a better dodge chance. If the armies you face are going to be 95% infantry, you’ll probably get more use from going all-in on soft attack. I usually use eight tank divisions (20w) or six (40w) paired up in two groups that perform encirclements while the rest of the army, made of entirely motorized divisions pour Not the wifi itself but Internet speeds in general, basically what you and your friend are paying for, also if possible I experienced problems over wifi (not necessarily in Hoi but i dont play much MP) that got mostly resolved after connecting to my router with LAN. Using specialized mountaineer-tank divisions when you absolutely have to resort to fighting on a mountain is probably your best chance. I'd just rotate my troops and managed to get required provinces from Peru. Your allies can then easily hit F3 to go to the latest Ping. It's become literally unplayable due to constant high ping; our ping reaches around 50,000 ms. I play with my friend in a lot of games using vLAN. so it seems like, no matter what difficulty i set the game to, and no matter if historical AI is on or off, the AI never actually does anything on land, no attacking or even movement. 9. 21 width can push but usally only under air cover. And having a lot of 'good enough' planes over an airzone is better than a few max cost ones. When a division pops up on that port I just send my divisions in and hit 'H' to stop the advance. Please help Attack is better than Defence, in most situations. I am at war with Portugal at the time of writing this, I have troops on their border, but when I command my troops to attack, they do nothing. This is the same place you'd go to check for mud, deep snow, freezing temperatures, and inclement weather. Use anti sub too, or a dedicated template. To be a little more precise, tanks (especially light tanks) are great to breakthrough the enemy's line and either encircle their front lines or push to take VPs. I will say, as a rule of thumb, breakthrough is really important when your breakthrough is less than the attack stat of the thing you are attacking, and attack is more important when it exceeds the Oct 9, 2022 · Good morning. Just wanted to share my thoughts on how I did it. Assuming you are going up against these armored cruisers, would making gun cruisers or torpedo cruisers be more Once i did that tactic as USSR that i let Germany just attack me over and over even tho i was winning the battles because i had a lot of defensive bonuses, and i wanted to try that tactic again as Fascist France when Germans attack me, but they just don't attack me they just stay at the border, even when i moved my divisions to a fallback line they still don't move, so why sometimes they soft attack, Organization. If we had a division with 100 soft attack and 20 hard attack, and they attacked a 0% hardness (100% softness) division, they would use 100% of the soft attack (100) and 0% of the hard attack (0), for a total of 100 attacks. The base is 30%. Air attack. the German lines are… Apr 12, 2020 · To ping in Hearts of Iron IV multiplayer, use alt+click or shift+alt+click. The side with more light attack will be able to sink the other side's screens faster and therefore screening efficiency drops and torpedoes can reach capital ships. Generally you probably don’t need to worry about hard attack unless you expect to face a significant amount of enemy armor. But then I played a mp roleplay game hosted by some random and I averaged 300 ms ping. 27 width is overpowered as hell. Even worse is CAS (ignores armor) or anything with even passable hard attack counter-attacking its sub-200 base defense and no hp. Heavy attack CA can focus down both CA and screens, but is less efficient at dealing with screens than the other two. The camera is for recon missions so you can see troop numbers and positions. So Legionary Bulgaria and Italy have 100+ divisions at the Black sea. Aug 13, 2019 · Agreed, my friends and I play co-op, and lament at least once per play session at the lack of a mini-map ping. Soft attack is generally much easier to come by and hits more things, and thus shows up way more often, so adding hardness to a unit generally makes it more universally effective in combat. That means even at speed 4, you could be theoretically on the moon and still be able to play without notice of lag. Does anyone know how to enable or the command or shortcut for… The modifier applies a -90% attack modifier to any units attacking INTO its provinces, as well as a penalty to division speed, reduced organization regain, and a reduction to aviation damage taken. By all means, but it's not generally a meta thing to do. Aug 25, 2021 · how can i ping in a Multiplayer match? we can't find the function . Nov 24, 2023 · Millennium dawn the modern day mod for hoi4 has recently updated and undergone some major and exciting changes. I play in Vanilla on the newest update and i dont know why but even if i attack Poland in early 1937 and not at 1938 or smth, the world tension still reaches 30% because of Japan and Italy. River crossings and mountains are your best friends. If you want v. More attack is always better. Fill the combat width with full org divisions and when they deorg start attacking with your remaining divisions, allowing the rest to reorg. Take infantry expert for another 10% attack. I just got Hoi4 and I keep selecting planes and telling them to attack an area, and this thing came up showing whether I do day or night operations etc, air superiority etc, but I can't see anything to click to confirm to do the operation or attack, and i click off and nothing seems to happen. 38=193. You can quickly notify your team of urgent or important events/locations. You can get it to 300+ soft attack late game. 408K subscribers in the hoi4 community. You can't attack without moving, but you can support an existing attack without moving by using ctrl-rightclick (but you have to click on the enemy unit model or UI element or the battle icon or something, you can't just click on the tile, and there has to be a battle already happening. In my opinion light attack in navy battles is currently incredibly broken. You basically have to manually order the attack. oprh rgogh bbk miif ndugmrd nlpwy nbbk yuhgc ikkwmb kbij